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  1. Creating a Mods Folder for OpenIV - Modding Forum

    Jun 4, 2017 · Before installing modifications in GTA V, a mods folder should be set up to prevent replacing any original files.

  2. Installing Vehicles with OpenIV - Modding Forum

    Jun 4, 2017 · Detailed information regarding the installation of vehicle mods using OpenIV.

  3. Los Santos Metro Police Lore-Friendly Livery Pack

    Jan 9, 2020 · With this lore-friendly pack, you'll be able to patrol all the parts of the Los Santos metropolitan area without thinking twice about your jurisdiction.

  4. ZModeler 3 and Vehicle Mods - Modding Forum

    Nov 14, 2017 · We also provide a more in-depth guide regarding the choice of shaders and the setup of materials: Materials and Shaders More information about materials can be found in …

  5. How to use +hi.ytd. - Support - Modding Forum

    Feb 11, 2021 · So I want to use a higher resolution texture for L0. But if I specify +hi.ytd in Zmodeler3 in the same way as normal embedded textures, it shows up in OpenIV, but not in …

  6. Mipmaps - Modding Forum

    Mar 4, 2017 · This affects diffuse, specular and normal map textures. To remove mipmaps in OpenIV, set the number to 1, which will remove all mipmaps with the exception of the original …

  7. 2013 Chevrolet Caprice PPV - Los Santos Police Department (LSPD ...

    Jul 17, 2018 · An unmarked LSPD 2013 Chevrolet Caprice PPV 9C1 with a Federal Signal Spectralux ILS and a CN SignalMaster. Based on LAPD's current unmarked setup.

  8. Siren fixes - Modding Forum

    Apr 3, 2025 · Pitch and volume fixes for built-in siren slots.

  9. What causes texture files not to import into OpenIV [screenshot]

    Sep 26, 2023 · When in the YTD in OpenIV just go part my part and open them and import the provided textures. Example: I used a Stalker Radar in my car, so when setting up the ytd in …

  10. Modifying Textures with OpenIV - Modding Forum

    Jun 5, 2017 · To replace original textures with those modified ones, open the .ytd file you want to edit it in OpenIV's texture editor. To open it, either double click the .ytd file or use right click …